13 Options · Game Version: v1.0-v1.0.4+ · Last Updated: 2020.12.31
Options
Num 1 – Infinite HP
Num 2 – Infinite Ammo
Num 3 – Infinite Missile & SP Weapons
Num 4 – Missile & SP Weapons No Cooldown
Num 5 – Flare No Cooldown
Num 6 – Max Score
Num 7 – Score Multiplier
Num 8 – Edit Credit (Campaign)
Num 9 – Credit Multiplier
Num 0 – Set Game Speed
Ctrl+Num 1 – Edit Credit (Conquest)
Ctrl+Num 2 – Edit Prestige
Ctrl+Num 3 – Edit Cordium Engines
NOTES
- “Missile & SP Weapons No Cooldown”: Activate before firing missile/SP weapons. If activates during cooldown, it will take effect the next time you fire missile/SP weapons.
- “Missile & SP Weapons No Cooldown”: When activated, the effect will remain during the mission. If you want to disable it, you’ll need to finish/exit the mission in order to restore the effect.
- “Flare No Cooldown”: Activate before using flare. If activates during cooldown, it will take effect the next time you use flare.
- “Max Score” takes effect when you gain score.
- “Credit Multiplier” takes effect when you complete missions.
UPDATES
2020.12.31: Updated “Missile & SP Weapons No Cooldown” to properly work for rail gun.
Download
File | Date added | File size | Downloads |
---|---|---|---|
Project.Wingman.LatestVersion.Plus.12.Trainer-FLiNG | 2020-12-31 | 132 KB | 28983 |
Project.Wingman.v1.0-v1.0.4.Plus.13.Trainer.Updated-FLiNG | 2020-12-31 | 762 KB | 18470 |
Project.Wingman.v1.0-v1.0.4.Plus.13.Trainer-FLiNG | 2020-12-29 | 762 KB | 2195 |
Project.Wingman.v1.0.Plus.10.Trainer-FLiNG | 2020-12-07 | 758 KB | 6014 |