FLiNG
31 DEC
2020

Project Wingman Trainer

13 Options · Game Version: v1.0-v1.0.4+ · Last Updated: 2020.12.31Project Wingman Trainer

Options

Num 1 – Infinite HP
Num 2 – Infinite Ammo
Num 3 – Infinite Missile & SP Weapons
Num 4 – Missile & SP Weapons No Cooldown
Num 5 – Flare No Cooldown
Num 6 – Max Score
Num 7 – Score Multiplier
Num 8 – Edit Credit (Campaign)
Num 9 – Credit Multiplier
Num 0 – Set Game Speed

Ctrl+Num 1 – Edit Credit (Conquest)
Ctrl+Num 2 – Edit Prestige
Ctrl+Num 3 – Edit Cordium Engines

NOTES

  1. “Missile & SP Weapons No Cooldown”: Activate before firing missile/SP weapons. If activates during cooldown, it will take effect the next time you fire missile/SP weapons.
  2. “Missile & SP Weapons No Cooldown”: When activated, the effect will remain during the mission. If you want to disable it, you’ll need to finish/exit the mission in order to restore the effect.
  3. “Flare No Cooldown”: Activate before using flare. If activates during cooldown, it will take effect the next time you use flare.
  4. “Max Score” takes effect when you gain score.
  5. “Credit Multiplier” takes effect when you complete missions.

UPDATES

2020.12.31: Updated “Missile & SP Weapons No Cooldown” to properly work for rail gun.

Download

File Date added File size Downloads
zip Project.Wingman.LatestVersion.Plus.12.Trainer-FLiNG 2020-12-31 132 KB 28983
zip Project.Wingman.v1.0-v1.0.4.Plus.13.Trainer.Updated-FLiNG 2020-12-31 762 KB 18470
zip Project.Wingman.v1.0-v1.0.4.Plus.13.Trainer-FLiNG 2020-12-29 762 KB 2195
zip Project.Wingman.v1.0.Plus.10.Trainer-FLiNG 2020-12-07 758 KB 6014

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